Game Audio Credits

2017

  • Fortnite, Epic Games (additional sound design for prop searching, pickaxes, weapons and abilities, traps, and memory optimization for iOS)

2016

  • Paragon, Epic Games (implementation of all sounds in Unreal Engine 4. Lead Sound Design: hero weapons and abilities, UI, ambience, gameplay events, emotes, body foley and footsteps)

2015

  • Showdown, Epic Games, VR experience (sound design and implementation)
  • Open World Kite Demo, Epic Games (sound design and implementation: ambient sound, foley and footsteps, and implementing all sounds in Unreal Engine 4)

2014

  • Zen Garden, Epic Games (sound design and implementation of all sounds)
  • Matinee Fight Scene, Epic Games (tech demo sound design and implementation of all sounds)

2013

  • Infinity Blade 3, Chair Entertainment (sound design and implementation of all in game sounds, dialog editing and processing, cinematics)

2011

  • Bulletstorm, Electronic Arts, Inc. (ambient sound design, cinematic matinee sound design)
  • Gears of War 3, Microsoft Game Studios (ambient sound design & implementation, dialog editing, sound design and implementation of all in game cinematics and scripted events in Unreal Engine 3)
  • Infinity Blade II, Epic Games, Inc. (enemy character vocal sound design, ambient sound design, foley & object sound design, anim set sound design of all characters, matinee sound design. Implementation of all sounds)

2010

  • Infinity Blade, Epic Games, Inc. (enemy character sound design and implementation in animset of all characters, matinee sound design, ambient sound design and implementation into Unreal Engine 3)
  • Monster Mayhem: Build and Battle, Crave Entertainment (sound designer)
  • Flip’s Twisted World, Majesco Entertainment (sound designer)

2009

  • Shadow Complex, Microsoft Game Studios (ambient sound design and implementation in Unreal Engine 3, sound design of weapons, enemies, UI sounds)

2008

  • Gears of War 2, Microsoft Game Studios (ambient sound design, vocal editing, cinematic matinee sound design and scripted event sound design)
  • Line Rider 2: Unbound, Genius Products Inc. (sound design all sound effects & cinematics)
  • Baby Pals, Crave Entertainment (sound design of all sound effects)

2007

2006

2005

2004

2003

2002

2001

2000

1999

1998

1997

 

1996

1995

1994

1993

Unreleased/Cancelled

  • Black 9, Majesco (design of all sound effects)
  • Moto X, Konami (design of all sound effects)
  • Deuce (design of all sound effects)
  • Felix the Cat (design of all sound effects)
  • Major Damage (design of all sound effects)
  • Little Blue, InXile Entertainment (design of all sound)